Game Thinking: Innovate Smarter & Drive Deep Engagement with Design Techniques from Hit Games

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Game Thinking: Innovate Smarter & Drive Deep Engagement with Design Techniques from Hit Games

Game Thinking: Innovate Smarter & Drive Deep Engagement with Design Techniques from Hit Games


Game Thinking: Innovate Smarter & Drive Deep Engagement with Design Techniques from Hit Games


Ebook Free Game Thinking: Innovate Smarter & Drive Deep Engagement with Design Techniques from Hit Games

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Game Thinking: Innovate Smarter & Drive Deep Engagement with Design Techniques from Hit Games

How are market-leading products born?

Successful innovations may end up reaching a mainstream audience, but they never start off that way. That's the paradox of innovation most entrepreneurs fail to embrace - the typical people in your market are not the ones you need to woo when bringing your idea to life.

Instead, find the "superfans" hidden in your audience: those willing to take risk and put up with a messy or incomplete prototype in order to start solving the problem your product will eliminate. Show your idea to these people. What do they love about it? Where does it seem to go in the wrong direction? Allowing these early fans to "play" with your idea gives you fast, accurate answers to your most pressing questions long before your product is built.

Game thinking supercharges your progress.

That's where Game Thinking comes in. In this groundbreaking audiobook, Amy Jo Kim lays out a step-by-step system for crafting products that people love...and keep loving. The secret? Develop "impossible to put down" products by using techniques that the fast-moving games industry employs when making games that glue millions of players to their screens.

During her time working on genre-defining games like The Sims, Rock Band, and Ultima Online, Amy Jo learned that customers stick with products that help them get better at something they care about, like playing an instrument or leading a team. Amy Jo has used her insights from gaming to help hundreds of companies like Netflix, Disney, The New York Times, Ubisoft, and Happify innovate faster and smarter and drive long-term engagement.

Build successful products like a (game) master.

Building on the principles of Lean/Agile design and design thinking, Game Thinking covers five powerful strategies you can use to create your next hit product:

Get your hands on Game Thinking and start innovating smarter today.

Product details

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Audible Audiobook

Listening Length: 4 hours and 11 minutes

Program Type: Audiobook

Version: Unabridged

Publisher: GameThinking.io

Audible.com Release Date: February 8, 2019

Language: English, English

ASIN: B07NF9QR2Z

Amazon Best Sellers Rank:

I love the insights in this book. It's very easy to add things like badges and streaks to an app to try and "gamify" it, but that often feels forced. This book talks about how you need to follow a path of mastery instead of cheap tricks, and then gives you a template to create that journey.

I love how the author does a fantastic job of creating a path for a deep and rich engagement. She incorporates many examples, worksheets, and references to clearly explain tried and tested approaches to achieve the engagement every successful product needs.I recommend reading this book and working through all of the supplemental content once you have that first concept of a new product or something that really frustrates you about an existing product.The author does a great job of explaining, but there is also a glossary and index in the back. I also highly recommend the digital copy so that you can quickly click on links to worksheets, references, etc.

One of my teachers always told me, actionable is the most important thing when you teach others. And this is a book full of actionable and practice-oriented guides. I recommend anyone who is interested in innovation, lean startup, gamification, design thinking, and product design to read this book.

If you’re interested in this subject, it’s a must read

Let's of great design techniques to drive better engagement, retention and growth for products. Super helpful and actionable.

Run, don't walk to buy this book! In launching a new business, this process was exactly what I needed. It saved me money and time! I was looking for a way to test quicker and smarter. Amy's superfan process is genius and it works. Her iterative process is no-nonsense and helped me get to my bottom line quicker. The author has many youtube videos that gave me a feel for her process and style. What I found most compelling is her philosophy around the core learning loop and applying mastery to a corporate offering. The book is a great reflection of her online content. Listening to her podcast and watching her present at multiple conferences inspired this purchase.It's a no-brainer. I've applied most of her concepts to my product launch which has gone extremely well. The cost of this book is less than a meal. I'm a big fan.

Amy Jo Kim continues to be the best, sharpest, and most accessible writer on game design, support, community and now into operations and ideation. I had been pining for a new volume ever since reading the (amazingly still very relevant) "Community Building on the Web" way back when. To no one's surprise, she delivers. Essential reading from a master of the craft.

I stumbled across this book when I was researching the most effective ways to build our MVP. This book shares a step-by-step process/methodology to help bring early product ideas to life. I found it very helpful and easy to follow, especially since I don't have any prior experience in game thinking. A must read for any business student. Well done!!

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Game Thinking: Innovate Smarter & Drive Deep Engagement with Design Techniques from Hit Games


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